Lego Loco 1998 Pc Iso Games
| Lego Loco | |
|---|---|
| Developer(s) | Intelligent Games |
| Publisher(s) | Lego Media |
| Director(s) | Kevin Shrapnell |
| Producer(s) | Matthew Stibbe |
| Programmer(s) | Simon Evers, Bruce Heather, Suzanne Maddison, Philip Veale, Daniel Wheeler |
| Artist(s) | Cornelis E. Gajentaan, Dee Jarvis |
| Platform(s) | Microsoft Windows |
| Release | November 1998 |
| Genre(s) | Virtual world |
| Mode(s) | Single-player, multiplayer |
1998, the year LEGO Loco was released on Windows. Made by Intelligent Games Ltd and published by LEGO Media International, Inc., this simulation game is available for free on this page. TOP 10 Games. Counter-Strike Global Offensive Dow. Taito Legends Download PC. Mega Man X6 Download PC. The Grim Adventures of Billy Mandy. WWE 2K16 Download PC. FIFA 14 Download PC. Need for Speed World Download PC. Call of Pripyat Down. Stardew Valley Download PC. Unearthed Trail of Ibn Battuta Down.
Lego Loco is a Lego-branded virtual world video game for Microsoft Windows, released in November 1998.[1] It is a simple open-ended construction game with an emphasis on Rail Transport. The aim of the game is to construct a town in which Lego people can live. This was the first game released by Lego Media, the publishing division of The Lego Group founded after the commercial success of Mindscape's Lego Island.
Gameplay[edit]

At the start of the game, the player has a 'Toy Box', from which they can select buildings from lists and place them directly into the space provided. The player can put down roads, railway lines, stations, crossings, buildings and scenery. To start the simulation, the player must close the Toy Box and the town will come to life (though the player can open it again to make changes, save the town, or open a new one). After a while Lego figures will begin moving into the houses provided (if any), and the player can, like with ordinary figures, pick them up and place them elsewhere. This can affect the figure's mood, depending on where it's placed.
Using the train house (engine shed), the player can create trains to run on the railway lines. If a train has passenger carriages it will stop at any stations that have been placed alongside the track. The player can control the train's speed and direction and add a mail carriage to the train, thus enabling it to carry postcards that have been created by the player. The train or trains can also go through tunnels that the player can place at the edge of the map, and some tunnels can be used to help exchange postcards with other players (provided a network has been set).
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References[edit]
- ^https://www.thefreelibrary.com/LEGO+Media+International+Introduces+Three+New+Software+Titles.-a053019714
